We Shape Digital Art Education in Romania
Published on 28 June, 2019
During the past half a decade, AMC has become a pioneer in creating educational schemes aiming to shape the next generation of 3D digital artists.
On top of all efforts is our willingness to shape the next world shapers in order to ensure the sustainability of a profession that evolves continuously through the blend of art and tech – “3D ARTIST”.
There are three types of community focused educational programs differentiated by the level of the information being taught: highschool/under 18, undergraduate or postgraduate, as well as by the aim of the program – shaping the skills of a 3D artist working within the game design industry or elsewhere.
- Vocational training programs at AMC premises consisting of internships and workshops for anyone interested and passionate about 3D digital art.
Following a selection of participants through contests or internship announcements, we regularly organize 2 weeks to 6 months trainings at our premises.
Only a small percentage of these workshops (below 10%) end up in recruitment as the main goal is to spread the full expertise in real time at the place where expertise is born – AMC’s premises.
- Teaching schemes for beginners, high school level and young teen artists under 18, consist of interactive presentations to art school pupils, short-term courses (10-15 days of 4hrs/day classes) introducing the senior high school students to the main 3D tools as well as “Open Doors” events at AMC premises organized for pupils and teachers.
The Open Doors events became now traditional for AMC and while happening at least twice a year, allow the under 18 art & tech passionate to see with their own eyes what really means to be a 3D Artist, what are the challenges and where lies the beauty of this profession.
- Advanced courses for students (university undergrad level in areas where 3D art is relevant) & Support for Research (university postgrad level in art, game design and related areas)
A team of highly specialized AMC trainers delivers 3D graphic design courses for students at two of the most important art universities in Bucharest – National University of Art (UNARTE) – Department of Graphics and Cinetic (the Research Centre of the National University of Theatre and Film) – undergraduate and postgraduate program in Game Design.
For all AMC education inquiries please contact
Ilinca Burlan, AMC Public Affairs Manager, firstname.lastname@example.org
“We’ve been very happy to work with AMC: from early stages until the end, they always did their best and reached our standards of quality within tough- and sometimes changing- constrains.”
Ahmed BOUKHELIFA, Producer, EDEN Games
“AMC was an excellent partner. Their work was done in a timely manner and to the standard that we were looking for. This included adapting to the unique “Graphic Noir” texture style that The Darkness II maintains. I would highly recommend them based off of my experience on this project.”
Jeff EDWARDS, Production, Digital Extremes
“AMC has shown themselves to be at the highest tier among our outsourcing vendors. Their talent is excellent and their technical expertise shows that they have years of experience working in the game industry. Highly recommended.“
Rodney LUM, Art Outsourcing Manager, Disney/Propaganda Games
“Our experience working with AMC has been excellent… a professional and well managed operation delivering high standards of work on time and to budget.”
Vassos SHIARLIS, Studio Outsource Manager, Disney/Black Rock Studio
“We loved using AMC so much, that we had them working back-to-back schedules starting with Mercenaries 2 and then continuing immediately on Saboteur. They did roughly 60% of our outsource work and their quality was excellent. When the time comes, we won’t hesitate to use them again.”
Carey CHICO, Executive Art Director, Pandemic Studios/EA
“AMC is a great partner! They always achieve our art quality expectations. They are adapting to changes quickly and deliver on time and budget. AMC’s character art team is top notch and we love the cooperation with the whole team!”
MICHAL DRTINA, OUTSOURCING PRODUCER, HANGAR 13
“We had the opportunity to experience the full potential of long-distance cooperation. We are extremely satisfied with the quality and productivity of our joint work on World of Tanks 1.0. AMC has shown that it is ready to challenge the complexity and tight due dates. Great specialists who know their field and are ready to constantly maintain and raise the quality bar.“
Yakov Yaskevich, Vehicle and Environment Art Supervisor, Wargaming.net
“AMC has been a pleasure to work with throughout the duration of our partnership on Scavengers. They always deliver high quality work, are very accommodating to any updates to the production schedule, and continuously seek to improve their craft. They’re a very dedicated team that has performed above and beyond our expectations, and we look forward to continuing our partnership with them.“
Audrey Mladina, Producer, Midwinter Entertainment
“Overall, the general collaboration was great. The quality of the delivered assets was great, coming with a great understanding in visual design, form and artistic language, and your experience helped us a lot with adapting our vision from the concept art phase to the 3D models. This was also emphasized by a great communication between our teams and I loved that we shared the same work ethics and mentality that are center focused on delivering the best quality work we can produce.“