Entropia Universe

Client: Mindark

Year: 2010

Platforms: Windows, Browser

Category: MMO

Project management tool: Microsoft Project

We experienced full-pipeline creation. From concept art to in-engine integration, and fusing our internal processes with the client’s extern process. For several of the assets, we decided to entrust full pipeline responsibility to the artist.

We therefore not only optimized the workflow, but also empowered the artist. This experience helped the Team to have a better grasp of each step in the creation process, gaining confidence in their artistic and technical skills along the way.