
Client: Mindark
Year: 2010
Platforms: Windows, Browser
Category: MMO
Project management tool: Microsoft Project
We experienced full-pipeline creation. From concept art to in-engine integration, and fusing our internal processes with the client’s extern process. For several of the assets, we decided to entrust full pipeline responsibility to the artist.
We therefore not only optimized the workflow, but also empowered the artist. This experience helped the Team to have a better grasp of each step in the creation process, gaining confidence in their artistic and technical skills along the way.



