Added on 10 July, 2019

You are a bright and positive, high-energy individual, with genuine passion for 3D graphics. Integrity, honesty and generally solid work ethics are not negotiable. And you are simply… nice!

Your goal is to optimize workflows in AMC and contribute to the 3D art industry development at large through creating tools and scripts, fixing bugs, providing tech support.

Tangibles you have in your garden: 

In depth knowledge of production process for digital assets in Video Games Industry

Unity C# (back-end, resource management, optimization)

Good understanding of Unity Engine building blocks and subsystems

OOP Programming fundamentals

Software: Visual Studio, SourceTree, Tortoise SVN

Nice to have: C/C++, Python, Batch scripting

Attention to both big picture and details

Proven ability to independently obtain excellent results

Proven ability to work under pressure without compromising the quality and the deadline

And less tangibles that you cultivate, feed & prune:

Ability to explore, experiment and push past the conventional bounds to find creative ways to solve tasks

You work with little direction but know when to ask for help, and keep those required informed

Ability to motivate and inspire your colleagues

Communicate fluently & efficiently with other departments, and clients if required

You are proactive on your tasks and in the organisation

To get through the first phase of selection, please send us an email with your CV, portfolio link, and most importantly your reasons for wanting to join us.
The deadline for submitting the applications : 1st of September 2019

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