Realistic 3D

The Witcher 3: Wild Hunt

How to create new assets for an already highly popular realistic 3D universe, while maintaining a distinct art style and adapt to new technology? A wild hunt you think, and magic skills?

Terminator Salvation

Take Christian Bale. We studied and know by heart and by pixel every single feature of his anatomy. Because, creating highly detailed digital reproductions of actors from a movie, is realistic 3D character development at its finest.


Over ten years of ongoing collaboration. A feast of 3D art assets and evolving styles. Hundreds of characters, environment assets, weapons and props. Solid tech opportunities along the way due to evolving technology. Learning to navigate the subtleties and perks of a long term relationship.


Realistic 3D characters replicating those in the Defiance TV Series 2013 to 2015. We emulated a distinct art direction in our designs, whilst infusing our own creative elements. Yes, we defied the odds once again.